![]() And there are… things roaming the halls, things that don’t seem to die. The halls are darkened and the walls splattered with blood. ![]() Upon docking with the ship, it soon becomes pretty apparent that there’s something very, very wrong with the Ishimura, and that maybe repairs aren’t going to cut it. Clarke has a personal stake in the mission, however a woman named Nicole Brennan, Isaac’s ex-girlfriend, is a doctor stationed aboard the ship. You control Isaac Clarke, an engineer who, along with the crew of a repair ship, has been dispatched to help the crippled vessel called the USG Ishimura. The camera and game play, from Resident Evil 4 the way that the story and environment mesh, including presentation of certain story elements, from Bioshock these and many more influences litter the halls of the USG Ishimura, a place dense and claustrophobic with the newly dead and newly reanimated. Everything here is borrowed from another game. In this instance, the experiment is largely successful: Dead Space is a game that, while never exactly adventurous with its game play elements, does what it sets out to do very well. These are unlicensed games, unestablished properties, and they are not necessarily going to bring in as much revenue as, say, a Madden or Call of Duty title would. Dump that goop onto a pan, throw it in an oven, and what comes out should be Dead Space.ĭead Space is one of the “new” EA’s first forays into something called the “original IP,” an experiment that has brought them new life with games like Mirror’s Edge, Spore and Skate. ![]() Imagine taking two of science fiction’s best horror movies-Alien and Event Horizon¬––throwing them into a blender with Resident Evil 4, and then sprinkling in elements strongly reminiscent of Scientology. (This review has been adapted to fit CCGR\'s review standards from its original form as seen on Revolve21.) ESRB Rating: Blood and Gore, Intense Violence, Strong Language ![]()
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